project-image

Pre-Order Super Boss Monster

Created by Brotherwise Games

After a decade of dungeon-building fun, Boss Monster is leveling up with SUPER BOSS MONSTER! Brand new mechanics, all new art, but 100% backward compatible! If you missed the campaign but still want to pre-order, this is your chance to make a "late pledge." Enjoy everything we unlocked on Kickstarter, as well as the same pricing that was featured during the campaign!

Latest Updates from Our Project:

Solo Mode Q&A & what is the Challenge Mode?
about 2 years ago – Wed, Mar 27, 2024 at 02:02:12 PM

Happy Wednesday, backers. We are officially over a week into the campaign, and so close to hitting $700K! Let's keep it going!

We revealed our planned Boss Monster add-ons in yesterday's update and started unveiling our new stretch goals. You all are in luck because we unlocked 2 Slot Machine Advanced Trap Room cards for the Big Box Exclusive Card Set! 

In case you haven't noticed yet, all of our duplicate cards have slightly different artwork! We noted this during the live playthrough on Monday with the No-clip Hack card!

We also officially unlocked our Instagram social stretch goal! This unlocks two Spell cards for the Kickstarter Pack. Pop Quiz: What Brotherwise games are "Disaster" and "Firebolt" inspired by?

Our next stretch goal is pretty fun! We are holding a poll over on BGG to see which classic Cleric boss you want to add to the Super Boss Monster Kickstarter Pack line-up! Click on the image below to cast your vote.

FAQ Regarding Solo Mode

We wanted to use this update to answer some recent questions about the Solo Mode we've seen pop up throughout this campaign, so let's get into it!

Q: Can I use my older Boss Monster games to play Solo? A: Yes you can, but you will also need the Town Board from Super Boss Monster to play solo.

Q: How does luring work in Solo Mode? A: There is a special "Solo Mode" side of the Town Board. In the top row, you will notice Treasure Symbols with a number located next to them. When a hero lands in that spot, your dungeon will lure it if it has that number of treasure icons associated with that hero. For example, if that Fighter is in the #3 spot, your dungeon will need 3 or more swords to lure it!

Q: How difficult is Solo Mode? A: For the win condition, it's a bit of a beat-your-own-high-score kind of game, but the perfect score is 36. Despite our Development Lead designing solo mode and being one of the designers on the whole game, he has only gotten a perfect score once. Then, if you master basic solo mode, there's also a challenge mode that's much, much harder!

Q: What is the "Challenge Mode"? A: Challenge mode has one minor rule change to set apart the true Boss Monsters from the miniboss: The first hero in town requires two treasures to lure instead of one, the next requires three, and so forth. It may seem minor, but it turns solo mode into a bloody challenge to keep your head above water. Good luck to any who try to conquer it and become the True Boss Monster.

Let us know if you have any more questions about solo mode in the comments below, and we will make sure to reply to them! Thanks again for another great day in this campaign...let's keep rocking it!

Add-ons & Reprints Pack!
about 2 years ago – Tue, Mar 26, 2024 at 01:20:27 PM

Another day of villainy has gone by! In yesterday's updatewe told you that we had run out of planned stretch goals, and that we were brewing up some new ones! As promised, we've been hard at work: we added a new social stretch goal that you are so close to unlocking, and today we revealed this new stretch goal:

The Slot Machine room interacts with the very fun "coins" mechanic introduced in Rise of the Minibosses. A few people have asked for upgraded coins to go with that set, and we have the perfect option: this pack of gorgeous little golden coins. Here they are compared to the Level Up tokens we unlocked on Monday.

Those golden coins (also compatible with our upcoming game Dungeon Kart) are absolutely gorgeous. They're one of many awesome add-ons that will be coming to this campaign, and today's update is all about those add-ons.

Awesome Add-Ons

We didn't start this campaign with a comprehensive list of add-ons because A) we didn't want to overwhelm people, and B) we wanted to hear what people wanted before finalizing that list! But at this point, we know folks are eager for more details.

Here's a detailed list of Boss Monster expansions and accessories that will be available in BackerKit, along with price points. While the final pledge manager will also include some other games from Brotherwise, this is everything from the core Boss Monster product line. 

If you know you want one of these add-ons, and you want to keep helping us unlock stretch goals, you can upgrade your current pledge! Just add the dollars to cover those add-ons, and you'll receive that amount to "spend" in BackerKit. If you prefer to wait until later, that's great, too!

Reprints Pack

If we had to guess, our #1 add-on will be the Reprints Pack. Yesterday we shared some of the first details about this pack, and we announced it would have 15 cards. Since then, we've identified even more cards to reprint, for a total of 20! It includes:

  • 8 Bosses: Elicon, Jarin, Scythe, Kawnee, Mirrax, Anererak, and The Brothers Wise
  • 5 Rooms: Bone Crank, Shark Tank, Ghoulyard, Trash Compactor, and Finish Line
  • 3 Heroes: Demigod, Trap Master, and Monster Hunter
  • 3 Spells: Agent of Evil, TPK, and Haste
  • 1 Item: Go Kart

This pack will be just $8, and will only be available as part of the pledge manager for this Kickstarter. It's possible you already have versions of some of these cards, but they'll all have updated Super Boss Monster card frames, updated pixel art, and some rules tweaks. 

Thank You!

Whether you update your pledge now or wait until BackerKit, we hope you're looking forward to these excellent add-ons. We know people coming to this campaign range from OG backers to brand new Bosses, so our hope is that the variety and modularity of add-ons will allow some great customization. Thank you for your support, and here's to a strong final 10 days for this campaign!